UbiLOL
Hace unos días comentabamos que Watch Dogs, versión PC, contenía unos archivos ocultos que mejoraba la gráfica del juego de forma notoria. El día de hoy, Ubisoft ha dado su versión de los hechos de porque lo hicieron: «The dev team is completely dedicated to getting the most out of each platform, so the notion that we would actively downgrade quality is contrary to everything we’ve set out to achieve. We test and optimize our games for each platform on which they’re released, striving for the best possible quality. The PC version does indeed contain some old, unused render settings that were deactivated for a variety of reasons, including possible impacts on visual fidelity, stability, performance and overall gameplay quality. Modders are usually creative and passionate players, and while we appreciate their enthusiasm, the mod in question (which uses those old settings) subjectively enhances the game’s visual fidelity in certain situations but also can have various negative impacts. Those could range from performance issues, to difficulty in reading the environment in order to appreciate the gameplay, to potentially making the game less enjoyable or even unstable.»
En resumen, por darle más estabilidad al juego, como también en que no ibamos a apreciar el gameplay del juego, por tener mejores gráficos. ¿Qué opinan?